PS Portal / Remote Play fails behind Deco X55 mesh
PS Portal / Remote Play fails behind Deco X55 mesh
Hello everyone,
For several months I have been trying to use my PlayStation Portal (PS Portal) outside my home network without success. Posting here is my last attempt to find a solution.
When my PS5 is connected to my home Deco X55 Wi-Fi network, the PS Portal works perfectly only when the Portal is also on the same home network.
However, when I try to connect from:
-
Public Wi-Fi
-
Mobile hotspot
-
A friend’s home network
the PS Portal initiates the connection, successfully wakes the PS5 from Rest Mode, but then fails with a connection error.
My Network connection as as follows:
Huawei HG8245W5 (ISP Router / ONT)
│
└── Deco X55 Main Unit (Ethernet)
├── Deco Satellite #1 (Wi-Fi)
└── Deco Satellite #2 (Wi-Fi)
The PS5 is configured to connect only to the Deco X55 main unit.
Troubleshooting Already Attempted
-
Port forwarding on Deco app to PS5 static IP:
TCP/UDP: 987, 8572, 9295–9308
2. Connected PS5 via Ethernet cable directly to main Deco unit.
3. Asked my ISP to remove CGNAT for testing purposes.
None of the above resolved the issue.
When I connected my PS5 directly to the Huawei HG8245W5 router via Ethernet or Wi-Fi,PS Portal connects instantly and i can play normally outside my home network
However, this setup is not practical because my gaming area is far from the ISP router.
As soon as I reconnect the PS5 to the Deco X55 (Wi-Fi or Ethernet), the issue returns.
This strongly suggests the issue is caused by the Deco X55 mesh system blocking or interfering with the Remote Play / PS Portal peer-to-peer traffic, even though the PS5 is reachable enough to be woken from rest mode.
Has anyone experienced this issue with Deco X55?
Are there any specific settings (Fast Roaming, QoS, IPv6, NAT filtering, etc.) that could be blocking inbound Remote Play traffic?
Any guidance would be greatly appreciated.
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Hi, how about trying to enable UPNP on the Deco App>More>Advanced>NAT forwarding?
Have you tested the port forwarding on other local devices behind the Deco X55?
I tend to think PS5 has a strict requirement on the NAT Type, and might not prefer Double NAT.
Deco X55 also supports an OpenVPN server. If Port forwarding can't make the Remote Play connect to the PS5, you can try to set Deco X55_V1.2 as a WireGuard VPN server, then start a VPN Client connection on the Remote Play to see whether it helps.
How to set up WireGuard VPN Server on Deco APP
Best regards.
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UPNP was enabled all along on both Main and the X55, and yes Call of duty Ports are forwarded to my PS5 so I can get open NAT.
Regarding the Wire Guard and VPN ,
Step 2 when it comes to DDNS, which service provider should I select, No-IP / DYN-DNS, TpLink
Step 3 under client access , which option should I select Home Access only or Home and internet access
Step 4: should I allow this option?
Step 5: this section is confusing for me, can you explain it to me in layman's terms and what to input as IP address
and lastly, when it comes to connect to this new server, the PS portal can't scan QR codes, so how would I proceed to connect to it?
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